A practice piece from 2023, made to learn components and variants.
What it is
A small kit for a fantasy game: icons, atoms, molecules and full menus, from buttons, chips and tabs to a dialogue box with options and equipment and inventory menus. Some parts animate between variants, such as the bouncing cursor and the hover state on dialogue options.
My part
I built it in Figma while following an open-source game UI kit that I can no longer trace, so the idea and the look are not mine.
- My role
- Solo practicePartly mine
- Credit
- Made in 2023 by following an open-source game UI kit I can no longer trace, so the idea is not mine; the build is.
- Context
- Practice, never shipped
- Tools
- Figma components, variants, interactive components
- Year
- 2023

