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Exploration

2023

A small game UI kit

Parts for a fantasy game’s interface: icons, buttons, chips, tabs, dialogue boxes and equipment and inventory menus, with animated variants. Practice, never shipped.

Game UI menus in warm parchment colours: an inventory with item tiles and stats, an equipment menu, and dialogue boxes with options.
Game UI parts on parchment: equipment labels, round buttons, gold counters, item tiles, option rows and a Victory ribbon.

A practice piece from 2023, made to learn components and variants.

What it is

A small kit for a fantasy game: icons, atoms, molecules and full menus, from buttons, chips and tabs to a dialogue box with options and equipment and inventory menus. Some parts animate between variants, such as the bouncing cursor and the hover state on dialogue options.

My part

I built it in Figma while following an open-source game UI kit that I can no longer trace, so the idea and the look are not mine.

My role
Solo practicePartly mine
Credit
Made in 2023 by following an open-source game UI kit I can no longer trace, so the idea is not mine; the build is.
Context
Practice, never shipped
Tools
Figma components, variants, interactive components
Year
2023
Let’s work together

Open to new work and collaborations. Email is the quickest way to reach me.

Resume (PDF, opens in a new tab)
hi@amandeepux.com
Based in Hyderabad, India.© 2026 Amandeep Singh. Designed and built in Framer by me.Privacy